Screaming
Halloween Project
In the space, there is a quiet frame creature. It is wrapped in a navy-colored fabric, giving off a feeling of calm. Only one interface, a knife handle, sticks out in the middle. In the background, dull, repetitive music creates a somber, dark atmosphere. Someone whose attention is grabbed by the frame will take hold of the knife. When they plunge the knife into the creature behind the fabric, a screaming voice emits from the canvas. The music and the scream get faster and faster as you plunge the knife deeper.
The outer fabric is elastic, behind which the frame is filled with a soft, spongy material that responds to the knife in a similar way to human flesh. The deeper the knife gets into the frame, the faster the music plays and the louder the screams are superimposed. You can enjoy it (because it's Halloween), or perhaps you might be shocked and pull the knife back out to stop the scream.



- Manipulate the slider by moving the knife: it controls the pace and degree of the chaotic sound.
- The value of the potentiometer will be linked to values on the sound data map.
- The movement of the sliding potentiometer mimics a stabbing movement, thereby matching the creepy movement of the knife.