Keep trying to escape, keep coming back to where it is.
The avatar - it doesn’t have a name, and we're unsure whose avatar it is - keeps moving to reach out to somewhere, trying to escape its limited space and boundaries, and keeps coming back to its beginning.



︎ Role
Performance, Concept development, Storytelling, 3D design, Avatar design, Motion capture, Editing Visdeo
︎ Tools & Methods
OptiTrack Motive, Unreal Engine, Motion capture, Virtural space.